Description
The player with the most victory points at the end of the game wins
After three rounds
PVC-free polypropylene sleeves
Mechanic: GM & Dice-less
46 Original Destination Tickets
Mad Science Expo Creative The player with the mostIt's Good To Be Bad! Players are mad scientists preparing for the 350th Annual Evil Science Expo. You must recruit the best team of henchmen to help retrieve supplies and carry out experiments. The player who recruited the best henchmen at the end of the game will have the greatest exhibit and become the most famous mad scientist at the Expo! Contents 36 Henchmen Cards 6 Mad Scientist Cards 6 Exhibit Cards 1 Rulebook Details Players: 2 6 Ages: 14+
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
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- Please click here for more details>>> Return & Exchange Policy
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